Forum Discussion
DanielJones
9 years agoExplorer
Would really appreciate some help with Entitlement checks for Unreal Engine.
Hello! I'm having some issues with including the now required entitlement checks in my UE4 project. I am following the steps outlined here: https://developer3.oculus.com/docume...m-walkthrough/ ...
- 9 years agoAre you able to update to UE 4.13? The Online Subsystem Oculus is included with that now, which includes a blueprint node for entitlement checking (no C++ required). There is no need to manually install the Oculus Platform plugin however until the docs get updated you will need to download the Oculus Platform SDK and follow the instructions in the readme.txt about how to set up the DefaultEngine.ini and <project>.Build.cs in order to configure it.
Jarrod84
9 years agoProtege
In the UE4 editor, click 'Edit' then click 'Plugins' then scroll down the Plugins list to 'Online Platform' click on that, then scroll down that list to 'Online Subsytem Oculus' check the 'Enabled' tick box then restart.
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