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007x007 I don't know about floor height with boundaries disable (think you still need developer mode for this?), but most everything else seems to be working fine, except for the Fixed bitrate limit. See my previous post for details and my ODT settings. Maybe try these and see how you go. Cheers.
I disable this feature using Quest Games Optimizer because I sometimes saw borderlines when playing Beat Saber, even when the game was much larger than my room.
Thanks. Will try dynamic bitrates.
BTW. PTW option in headset have no impact to Oculus Debug Tool "Async-SpaceWarp Mode". It always show "Enabled" (in headset menu). Can you check if this works for you? (enabled/disabled)?
EDIT: Dynamic rate do not help. I still have wobbling. I tried recording it, but it's not visible on the video. Only in the headset.
- TomCgcmfc2 months agoMVP
007x007 No, the experimental headset asw doesn't show up as enabled. I disable it and it doesn't change after restarts.
ASW modes with ODT do normally startup in Auto mode. I don't like any ASW (or SSW with Virtual Desktop) so I always turn ASW = off, except with msfs2020/2024 when I turn it to Forced 45fps with ASW = off.
I still use the Oculus Tray Tool to do these, but you can also easily edit your ODT. You can also easily change ASW modes, on the fly, with keyboard commands.
Ctrl+num1 (numeric keyboard 1, not top row 1) = ASW Off.
Ctrl+num2 = forced 45fps (actually 1/2 your refresh rate) with ASW Off
Ctrl+num3 = forced 45fps, ASW On
Ctrl+num4 = ASW Auto (default).
Hope this helps. Cheers.
- 007x0071 month agoAdventurer
ASW I have disabled. I mean PTW (System Positional TimeWarp). I have it disabled in Developer options, but debug menu enabled with debug tool show: "PTW: Enabled". "Async-SpaceWarp Mode" is menu name shown in Quest and include ASW and PTW.
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