Latest Update broke performance completetly again - Oculus Rift S
Hello and Good morning,
Unfortunately the latest updates (28th and 29th of September) had a huge negative impact on the performance of my oculus rift headset again.
I use the headset for DCS (Digital Combat Simulator) and it worked very well. (pixel density 1.4 , DLAA, no filters or efects). The refreshing rate was always high, the vision was good and the performance stable with no stutters.
But since the last Two updates, the refreshing rate is very very low, stutters , lots of ghosting. Even a setup to low the pixel density , without DLAA or DLSS or without any AA related techiqes , the refreshing rate is still the same: stutters, ghosting - makes the simulation unplayable.
I can confirm that the only thing that was changed was the update by META.
Drivers are updated so the only thing I can do is praying for a better solution from META service or please (and I think much better):
The possibility to have a "rollback" function and the freedom of using the best driver without forced updates.
So META-Team: Your update made my Rift basically un-useable. Please provide an update in order to have it functional again.
I was a very happy Oculus user since years but I really do not understand what your team did the last t 4 weeks.
Any kind of help would be more then welcome. Thanks
TOM