Nico.Pro
18 days agoHonored Guest
Multimodal doesn't work on Quest2
Context:
We are developing applications using the multimodal system to separate controller tracking from hand tracking.
This development is being carried out in Unity 2022.3, and we are using the Meta XR Core SDK plug-in for this purpose.
Problem:
Since the V81 update, we have noticed that this system no longer works on Quest2.
After several tests, we have noticed that it is not possible to have both hand and controller tracking at the same time. This applies regardless of the SDK version.
We have not found any evidence of any changes in the Meta Releases or on the forums.
We are seeking solutions or other options.
Thank you in advance for your responses!