quest2 fade region malfunction
before the this update, when my body started to go outside of the preset stationary boundary, the screen would gradually blur, and the real-world pass through view would blend with the virtual screen. This fade function used to work evenly from the center of the screen outward.
However, after the update, the fade now appears in an uneven shape.
For example, when watching a movie in Sky box, the center of the screen used to stay fixed no matter where I looked, and the fade would spread evenly from the center to the edges. But after the update, the fade is no longer centered based on where I’m looking and becomes unbalanced.
The upper part of the view fades less and stays darker, while the lower part becomes more blurred.
I tried cleaning the lenses and changing the settings, but the issue doesn’t go away.
Please tell me how to fix this.