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GoodGameGomez's avatar
GoodGameGomez
Community Manager
1 year ago

Meta Horizon v208 Release Notes

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In case you missed the v208 Release Notes post. Note that release notes will be viewable directly in the Desktop Editor soon (as mentioned in the upcoming features section). This week we improved the backend stability of the desktop editor, simplified the process of importing custom skyboxes, and fixed bugs reported by the creator community.



New Feature
  • Simplified skybox creation by only requiring a standard cube map to be uploaded in order for a skybox to appear.

Quality of Life Improvements
  • Instead of having to use "OnProjectHitObject" to know when a specific object is hit, or "OnProjectileHitWorld" to know when anything is hit, you can now use "OnProjectileHitEntity" and it will let you know both.
  • Improved memory leak detection.

Bug Fixes
  • Fixed a big where selecting an object's “x” position would select another object in the hierarchy.
  • Fixed a bug where the publish buttons at times did not appear in the desktop editor UI panel.
  • Fixed a bug where custom model imports asset links would break during world editing.
  • Fixed a bug that could crash the editor when switching tabs while performance metrics were running.
  • Fixed a bug where changes to an avatar's size could cause camera clipping issues. (MR only)

Known Issues
To help us keep improving the desktop editor, use “Report a problem” in the dropdown menu to send us your bugs and feedback.
  • Sound Recorder gizmo is known to appear functional, however recorded audio will not save or playback.

Upcoming Release Roadmap
We've heard your feedback and we're working on shipping the following improvements in the next few releases:
  • Release notes will be viewable directly within the desktop editor.
  • Improved Asset Creation Flows: Fixes for script references not being updated when the referenced asset is updated.
  • Improved loading speeds while spawning assets.
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