VirtuallyARealDinosaur
5 months agoCommunity Manager
Meta Horizon v241 Release Notes
The new toolbar is now live as part of the v241 release, making building worlds easier and more intuitive for all creators. We look forward to hearing your feedback! This update also features room stream broadcasts, customizable names and visibility for leaderboards and tiering for digital items (MHCP only).
Read all about it below! Read on for more details on Meta Horizon v241:
✨New Features
- Record your world (MHCP only): We have begun to rollout access to a new tool in the desktop editor that lets you capture and export footage from different points of views, including player POV or by placing a camera anywhere you want in your world. You can even control what is included in your recording, like global audio, name tags, your avatar and audio, and even UI elements. At this time, the feature is only available to a subset of MHCP users, but we plan to continue expanding access to more world builders over time. To learn more, read the documentation here.
- Customizable External Names and Visibility for Leaderboards: Creators can now set a descriptive external name for each leaderboard and choose whether it is visible outside their world. When enabled, leaderboards and their names may appear in Facebook, Instagram and the Horizon mobile app, making it easier for users to understand what each leaderboard represents. The specific surfaces where leaderboards are shown will be determined by Meta. This update gives creators more control and improves clarity for users.
- Tiering for Digital Items (MHCP Only): Creator made avatar clothing will now be tiered as Common, Premium, Elite, and Legendary to help show the value of items to users. To learn more read the documentation here.
- NoesisUI: Creators can now specify a parameter for Command callback.
🐛Bug Fixes
- Fixed disabling the "Hide UI elements" setting in Player Mode freezing the game.
- Fixed the 'Comfort Rating' dropdown being unresponsive when publishing a world.
- Fixed an issue with thee asset pool gizmo.
- Fixed an issue with asset spawning.
- Fixed an issue with Unity Asset Bundles failing to load textures.
➕Amendment - Bug Fixes from v240
- Ownership issues affecting Battle Kin and other games were fixed
- Improvements for missing CustomUI affecting most worlds, reducing failure rate from 10% to 2%
- Issues where events had missing entities, affecting multiple worlds, have been fixed
- Fixed scripting issues in the editor affecting compilation and sudden detachment
- Fixed scripting issue that was creating and opening temp files during editing
- Issue with floating avatars in multiple worlds now fixed
- Issue with avatars stuck loading state on cross screen now fixed
- Desktop Editor viewport portrait mode now aligns with preview mode
- Social Following asset now correctly opens the “Follow these recommended profiles” menu
- Fixed multiple object movement issues, especially with rotation
This is the full rundown of v241, but please find other release notes HERE