VirtuallyARealDinosaur
6 months agoCommunity Manager
Meta Horizon v243 Release Notes
The v243 release contains the ability to generate voices for AI NPCs, as well as quality of life improvements for Noesis and a bunch of bug fixes, making building worlds easier and smoother than ever before. Read all about it below!
Read on for more details on Meta Horizon v243:
✨New Features
- NPC Voices update: When creating an AI NPC in the desktop editor you can now generate a voice for using AI. For more information, check the documentation here.
📈Quality Of Life Improvements
- Noesis Updates
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- Noesis Gizmo API now exposes two most requested methods:
- setLocalEntityVisibility(visible: boolean): Show/hide UI locally for the client changePage(xamlFile: NoesisAssetResource, dataContext?: IUiViewModelObject): Dynamically switch XAML pages and optionally set a new data context
- Command Parameter Support: Developers can now utilize the CommandParameter attribute on XAML UI elements to pass a custom parameter directly to the corresponding TypeScript command handler
- MouseMove Event Support: UI elements can now respond to mouse movement using the MouseMove event
- Image Resource Bindings: Bind image assets to UI Elements in XAML with {Binding Path=image} from TypeScript
- Two-Way Data Binding: Use Mode=TwoWay in XAML for live sync between UI and TypeScript logic
- Support has been added for GlobalResources.xaml, which is heavily used by Noesis Studio. This feature enables seamless code sharing across various XAML pages
- Animation Complete Trigger: Add triggers for Storyboard completion using the Storyboard Completed Trigger and InvokeCommandAction
🐛Bug Fixes
- Fixed the issue with Unity Asset Bundles failing to load textures.
- Fixed an issue where the remote player's avatar is invisible while their player positions and colliders are correct.
- Fixed an issue with the Style2 avatar not refreshing after making changes from the web editor.
- Fixed an issue with being unable to enter the edit mode of a world, resulting in getting kicked out with an error message during loading.
- Fixed an issue with the avatar staying in the sitting pose when trying to move or stand up from a seat on XS platforms.
- Fixed an issue with the matchmaking player limit where only 9 out of 10 players could join worlds, preventing full participation.
- Fixed an issue where Rocky (the AI pet enthusiast NPC from the Pets Park pre-release) had a disembodied voice which could only be heard in certain locations, not attached to his mesh.
- Added the Custom UI Bindings Garbage Collection feature, reducing memory leaks caused by lack of garbage collection for CustomUI bindings.
This is the full rundown of v243, but please find other release notes HERE