Forum Discussion
Hi there! Hope you're doing well. really glad to be here! 🙂
First of all, I just wanted to say amazing work on the "FTUE dev kit w/example" asset. It's incredibly well thought out and super helpful, especially for understanding how to guide players through their first-time experience. You've clearly put a lot of care and effort into it, and it's much appreciated!
As I’ve been testing it out, I’ve found it really interesting and inspiring. I was wondering: is there a way to make it work locally, so that the interface and processes (like objective tracking, etc.) are handled independently for each player?
I tried switching the scripts to “local,” but then it stops functioning properly. And when I test with a teammate in the editor, it seems like everything is shared—we can't interact with the system separately.
This kind of issue has come up for me in other projects too, where I struggle to get interfaces and logic to behave per player. Any insights or guidance you might have would mean a lot!
Thanks again for sharing your work, it's been a great learning tool already.