Speakers: Ryan Short, Product Manager, Ryan Cameron, Software Engineer, Chris Frantz, Software Engineer, and Barrett Meeker, Art Director Technical.
Join members of the Meta team as they demonstrate the new Environment Generation and AI NPC tools for Worlds in a live demo.
Environment Generation will let creators build an environment based on several different themes to further accelerate the creation process. For example, you can create an island environment and add trees, decide what shape you want the island to be, and choose if you want it to be a desert island or tropical. Environment Generation will let you do all this with simple prompts or using granular controls for different parameters.
We’re introducing the ability to create voice-only AI-enabled NPCs (think of it like an interactive AI-powered voice that’s part of your story arc) to help make your worlds feel more vibrant than ever before. With a few simple clicks, you can now add a memorable AI-enabled voice-only NPC to your world.
In this live demo, you’ll:
- See the new Environment Generation and AI NPC tools in action
- Learn how to use each GenAI tool together for a cohesive creation suite
- Talk directly to the Meta team developing these tools for feedback and insight