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🧠Profiling and Memory Deep Dive

Event Ended
Saturday, May 16, 2026, 04:00 PM PDT
Hybrid

Event details

Good VR performance starts with knowing where the bottlenecks are, and profiling is more approachable than you'd think.

In this session, Meta Horizon Start Mentor Sidney walks through general profiling techniques with a focus on Unity's profiler and memory profiler, Unreal Insights, and automated performance testing frameworks. This session gives you the foundational tools to find performance issues and build profiling into your regular workflow.

What you'll walk away with:

  • A practical intro to profiling and how to think about performance in your projects
  • Unity-specific tools including the profiler and memory profiler
  • Unreal Insights and how to use it to identify bottlenecks
  • Automated performance testing so you can catch regressions before they ship
h.taylor
Published 13 days ago

1 Comment

  • Excellent deep dive into profiling and memory optimization techniques — very informative and useful for developers looking to improve performance. You can also explore a free download here: free download

Location
https://zoom.us/meeting/register/kz9eJ_CTS7yyVu2NZPF3Ww
Date and Time
May 16, 20264:00 PM - 5:00 PM PDT