This session explores innovative uses of Passthrough Camera Access (PCA) and AI in games and prototypes, with new engine integrations for Unity and Unreal.
Developers can now leverage PCA on Quest 3 and Quest 3S for features like object detection and QR code scanning, expanding Horizon Store app capabilities. We’ll also introduce BlossomBuddy, a Meta Connect project that demonstrates PCA and AI with the upcoming AI Building Blocks in v83.
h.taylor
Published 2 months ago