NOTES: Other client player starts session and then does 'open Arena1?Listen'. NOTE the mapname. He does this FROM the map named ChooseCareer. This client player joins the session successfully(see the room debug screengrab) and does open oculusIdOfListenServerPLayer.oculus ----------------------------------------------------------------------------------------------------- [2017.12.21-21.07.26:127][ 16]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2017.12.21-21.07.26:135][ 16]LogGameState: Match State Changed from InProgress to LeavingMap [2017.12.21-21.07.26:135][ 16]LogNet: Browse: 14557395XXXXXXXX.oculus//Game/Maps/ChooseCareer <--- id edited in this textfile [2017.12.21-21.07.26:167][ 16]LogTemp: Display: ParseSettings for GameNetDriver [2017.12.21-21.07.26:176][ 16]LogTemp: Display: ParseSettings for IpNetDriver_0 [2017.12.21-21.07.26:176][ 16]LogTemp: Display: ParseSettings for PendingNetDriver [2017.12.21-21.07.26:177][ 16]LogInit: WinSock: Socket queue 32768 / 32768 [2017.12.21-21.07.26:192][ 16]LogInit: WinSock: I am thePC (192.168.1.119:0) [2017.12.21-21.07.26:246][ 16]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2017.12.21-21.07.26:258][ 16]LogNet: Game client on port 7777, rate 10000 [2017.12.21-21.07.26:384][ 22]LogNet: Browse: 14557395XXXXXXXX.oculus//Game/Maps/ChooseCareer <--- id edited in this textfile [2017.12.21-21.07.26:384][ 22]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 0.0.0.0:7777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, Channels: 2, Time: 2017.12.21-21.07.26 [2017.12.21-21.07.26:389][ 22]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 0.0.0.0:7777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL [2017.12.21-21.07.26:389][ 22]LogNet: DestroyNamedNetDriver IpNetDriver_0 [PendingNetDriver] [2017.12.21-21.07.26:397][ 22]LogExit: PendingNetDriver IpNetDriver_0 shut down [2017.12.21-21.07.26:397][ 22]LogTemp: Display: ParseSettings for GameNetDriver [2017.12.21-21.07.26:397][ 22]LogTemp: Display: ParseSettings for IpNetDriver_1 [2017.12.21-21.07.26:397][ 22]LogTemp: Display: ParseSettings for PendingNetDriver [2017.12.21-21.07.26:397][ 22]LogInit: WinSock: Socket queue 32768 / 32768 [2017.12.21-21.07.26:398][ 22]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2017.12.21-21.07.26:398][ 22]LogNet: Game client on port 7777, rate 10000 [2017.12.21-21.07.27:417][ 61]LogNet: Host name resolution failed with 48 [2017.12.21-21.07.27:472][ 62]LogNet: Warning: Network Failure: PendingNetDriver[PendingConnectionFailure]: Your connection to the host has been lost. [2017.12.21-21.07.27:472][ 62]LogNet: NetworkFailure: PendingConnectionFailure, Error: 'Your connection to the host has been lost.' [2017.12.21-21.07.27:472][ 62]LogGameMode: Display: Match State Changed from LeavingMap to Aborted [2017.12.21-21.07.27:472][ 62]LogGameState: Match State Changed from LeavingMap to Aborted [2017.12.21-21.07.27:473][ 62]LogNet: DestroyNamedNetDriver IpNetDriver_1 [PendingNetDriver] [2017.12.21-21.07.27:473][ 62]LogExit: PendingNetDriver IpNetDriver_1 shut down [2017.12.21-21.07.27:478][ 63]LogGameMode: Display: Match State Changed from Aborted to LeavingMap [2017.12.21-21.07.27:478][ 63]LogGameState: Match State Changed from Aborted to LeavingMap [2017.12.21-21.07.27:478][ 63]LogNet: Browse: /Game/Maps/ChooseCareer?closed [2017.12.21-21.07.27:478][ 63]LogNet: Failed; returning to Entry [2017.12.21-21.07.27:478][ 63]LogLoadingSplash: Loading begins [2017.12.21-21.07.27:533][ 63]LogHMD: FSplash::OnShow [2017.12.21-21.07.27:542][ 63]LogLoad: LoadMap: /Game/Maps/ChooseCareer?closed [2017.12.21-21.07.27:590][ 63]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 0.0.0.0:7777, Name: IpConnection_1, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL [2017.12.21-21.07.27:590][ 63]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 0.0.0.0:7777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL [2017.12.21-21.07.27:611][ 63]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ChooseCareer [2017.12.21-21.07.27:626][ 63]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015332s) [2017.12.21-21.07.27:627][ 63]LogAIModule: Creating AISystem for world ChooseCareer [2017.12.21-21.07.27:627][ 63]LogPlayLevel: PIE: World Init took: (0.000723s) [2017.12.21-21.07.27:627][ 63]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ChooseCareer.ChooseCareer to /Game/Maps/UEDPIE_0_ChooseCareer.ChooseCareer (0.016431s) [2017.12.21-21.07.27:627][ 63]LogLoad: Game class is 'RobotGameMode_C' [2017.12.21-21.07.27:632][ 63]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ChooseCareer.ChooseCareer up for play (max tick rate 0) at 2017.12.21-13.07.27 [2017.12.21-21.07.27:633][ 63]LogWorld: Bringing up level for play took: 0.004161 [2017.12.21-21.07.27:633][ 63]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2017.12.21-21.07.27:634][ 63]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2017.12.21-21.07.27:634][ 63]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2017.12.21-21.07.27:634][ 63]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2017.12.21-21.07.27:635][ 63]Cmd: r.MSAACount 4 [2017.12.21-21.07.27:635][ 63]r.MSAACount = "4" [2017.12.21-21.07.27:635][ 63]Cmd: r.Shadow.MaxResolution 1024 [2017.12.21-21.07.27:635][ 63]r.Shadow.MaxResolution = "1024" [2017.12.21-21.07.27:635][ 63]Cmd: vr.SpectatorScreenMode 5 [2017.12.21-21.07.27:635][ 63]LogHMD: SetSpectatorScreenMode(5). [2017.12.21-21.07.27:635][ 63]Cmd: r.SetRes 1200x1000w [2017.12.21-21.07.27:635][ 63]r.SetRes = "1200x1000w" [2017.12.21-21.07.27:635][ 63]Cmd: r.Streaming.PoolSize 1400 [2017.12.21-21.07.27:635][ 63]r.Streaming.PoolSize = "1400" [2017.12.21-21.07.27:635][ 63]Cmd: enableallscreenmessages [2017.12.21-21.07.27:635][ 63]LogEngine: Onscreen warngins/messages are now ENABLED [2017.12.21-21.07.27:635][ 63]PIE: Error: SetInputMode_GameOnly expects a valid player controller as target [2017.12.21-21.07.27:637][ 63]LogScriptCore: Warning: Script Msg: Attempted to access index 1 from array 'Career' of length 1 in '/Game/PCGameInstance.PCGameInstance_C'! [2017.12.21-21.07.27:637][ 63]LogScriptCore: Warning: Script Msg: Attempted to access index 2 from array 'Career' of length 1 in '/Game/PCGameInstance.PCGameInstance_C'! [2017.12.21-21.07.27:638][ 63]LogGameState: Match State Changed from WaitingToStart to InProgress [2017.12.21-21.07.27:656][ 63]LogLoadingSplash: Loading ends [2017.12.21-21.07.27:656][ 63]LogHMD: FSplash::OnHide [2017.12.21-21.07.27:657][ 63]LogLoad: Took 0.115833 seconds to LoadMap(/Game/Maps/UEDPIE_0_ChooseCareer)