12-15-2024 11:13 PM
I plan to develop controller emulation software on the Quest platform that needs to be recognized by games as authentic controller input. Furthermore, I intend to integrate this software with our proprietary seating system to enable game control through the seat. What methods are available to achieve this functionality? Are there any better or alternative solutions available for consideration?
我计划在Quest平台上开发一款游戏手柄模拟软件,该软件需要能够被游戏识别为真实的手柄输入。此外,我还想将此软件与我们自有的座椅系统集成,以实现通过座椅来操控游戏的功能。请问,有哪些方法可以实现这一目标?是否有更优或替代的方案可供考虑?