These features and enhancements will gradually become available starting the week of February 7, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro, and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v62 blog as well for more details.
If you have an iPhone 15 Pro or Pro Max, you can now upload spatial videos to your Quest headset using the Meta Quest mobile app. Sample spatial videos are available for viewing on your Quest headset in the Spatial videos section of the Files app.
Meta Quest Browser now supports external gamepads, including PlayStation, Xbox, and many more. Connect via Bluetooth or USB-C and enjoy countless web-based games on a massive 2D VR screen.
Quest support for gamepads has also been enhanced to include PlayStation 5 DualSense Wireless Controllers and PlayStation 4 DualShock.
We’ve introduced a Safety Center within Privacy and Safety Settings, making it easier to view profile status details, any restrictions added to your profile for code of conduct violations, and your reports about others.
We’ve streamlined the default Quick Actions when using hands. A quick pinch and release now opens the universal menu, and a pinch and hold recenters the headset view.
You can try out the new default Quick Actions or use the previous version of Quick Actions with more shortcuts. You can find this feature in Settings under Movement tracking, select Hand tracking, then select the toggle next to Expanded Quick Actions.
We've added support to save up to 15 total spaces in Space Setup. You can now scan, name and experience the magic of mixed reality in more than one room.
To manage your spaces, go to Settings, then Physical space and select Space setup.
We continue to improve the headset’s ability to remember previously set up spaces. For situations when a previous space can’t be recalled, we’ve added the ability for you to look around the room and have the headset recall the space without having to rescan the area.
Anchors are foundational to support boundary and Space Setup and further allow you to position and persist virtual content in your apps.
To best support adaptive experiences, our improvements include:
We’ve made a number of updates and improvements for Meta Quest Link, including:
This feature allows you to pick up where you left off within apps and between apps as you transition across various experiences in VR, making it easier for you to continue your tasks without interruption.
We’ve made a number of improvements to Quest microphone quality and usability, including:
First announced in v56, Facebook livestreaming is now available on Meta Quest, allowing you to livestream to your Facebook friends from Meta Quest.
Once you add your Facebook account to the same Accounts Center as your Meta account, you will be able to livestream from Quest to Facebook by selecting Camera from the universal menu, and then selecting Go Live.
We are introducing a new way for YouTube livestreamers to engage with their community in real time. YouTube streamers can now see their YouTube live chats while fully immersed in VR. YouTube livestreaming requires casting to desktop and using stream companion desktop software, such as OBS.
Note: This feature works for public live streams only and will not work for private or unlisted streams.
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