These features and enhancements will become available starting the week of February 21, 2023 and will be pushed to Meta Quest Pro, Meta Quest 2 and Meta Quest headsets.
Changes for Quest 1
As we look to the future, we are grateful to the Quest 1 community and remain committed to supporting its users. If you currently use Quest 1, your headset will still be supported with a few changes. It is important to note that Quest 1 is not shutting down, and users will continue to maintain access to their existing apps and games. Here’s an overview of what’s ahead:
You will still be able to use your Quest 1 headset and available apps.
We won’t be shipping new features to Quest 1 starting with v50.
We plan to continue maintaining the system software with critical bug fixes and security patches until 2024. You will still be able to use Quest 1 devices beyond 2024.
Quest 1 users will no longer be able to create or join a party.
Quest 1 users who currently have access to Meta Horizon Home social features will lose access to these features on March 5, 2023. You won't be able to invite others to your Home or visit someone else's Home.
We thank you and the entire Quest 1 community for helping us get to where we are today. If you have any questions about these changes or about your Quest 1 headset, we encourage you to contact Meta Store support.
2D app multitasking
When we launched Meta Quest Pro, one of our favorite new features was the ability to bring up a 2D app (like the Meta Quest Browser) without closing the game we were playing. With v50, we’re excited to bring this feature to Meta Quest 2 as well. Check your Instagram feed, look up the location of a Lost Ball in Walkabout Mini Golf, or get a bit of work done while you’re killing time in Demeo’s Heroes’ Hangout—all without leaving your current app or experience.
Direct Touch experimental feature
We are introducing a new a new way to navigate in VR. With Direct Touch, you can swipe through content like the apps in your library, and tap on objects like buttons and icons as you would on a smart phone. You can find Direct Touch in Settings > Experimental > Features.
Quick Settings panel improvements
We are adding a setting in the Quick Settings panel that allows you to switch between tablet and desktop modes for your VR menu viewing experience. Desktop mode is the default view, while tablet mode combines the universal menu and other menus you open into a single VR tablet, which is designed for using the new Direct Touch experimental feature.
We’re also adding text labels in Quick Settings to make it easier to navigate.
To open the Quick Setting panel, press the Meta Quest button on your right Touch controller to pull up your universal menu, then select the clock on the left side of the universal menu.
Improved Touch Pro controller tracking
We are improving performance on the Touch Pro controllers, reducing the time for tracking to initialize. Your controllers will be quicker to respond when you first put on your headset, and whenever you switch from hand tracking back to controllers.
imagine it was just a misunderstanding. yes, I really like the 2d multitasking that I was looking forward to (and I envied you because you've had it before me🤣) because I couldn't wait to do some things. I just notice a little jitter when launching a 2d app during a 3d app but nothing that detracts from the enjoyment. now that I have all the functions declared on the v50 release notes I must say that I feel more satisfied. I confirm the good functioning of the direct touch, the presence of the hands instead of the arms and the fluidity in the transition between the controller and the hands. now I really hope that other functions (which we read about online in relation to the advent of v50) such as live captioning and above all the multi-room guardian are things that are being worked on and that we will be able to see soon.
I didn't say 2d multitasking was received with v51 update. I don't really know. But it concided. I already had direct touch feature when my Quest 2 was on v50. But multitasking didn't work. I checked it almost every day. And it worked the day my Quest updated to v51. Some people said that multitasking didn't appear for them even on v51. So that's not connected ofc.
I'm glad for you. apparently it was just about waiting. we hope that Meta takes note of what we write and that in the future it makes us more aware of what happens on our devices
Hi all! Pls help. Since my Oculus 2 upgrade to v50 my Unknown Sources projects (build in Unity 2021.3.1f1) the scene is lacking a lot and I can't used them any more. Can someone help me with this? Thank you!!
Can I just say how disappointing it is to me that you guys limited the maximum resolution using link on Quest 1 starting in v29, and have not bothered to appreciate the thousands of users asking for this artificial limitation to be reverted to how it was before.
There was no reason to do this, and as GPU's only get faster, allowing those with a quest 1 to at least be able to utilize their PC to the max would have been nice.
Games used to look SO much better before V29, and this hardly takes any time to change back to how it was.