04-21-2021 04:03 PM - edited 04-21-2021 04:04 PM
These features and enhancements will become available starting the week of April 19th, 2021.
05-27-2021 10:32 PM
No effect.
And read this thread.
05-28-2021 03:01 PM - edited 05-28-2021 03:02 PM
Ya I had a very similar issue with v28, v29 except my visual artifact had a red tint instead of being white/bleached out.
Here's the image posted in the thread you linked: large (749×999) (oculusvr.com)
I was able to fix it by disabling Link settings in OTT, and setting ODT settings to default. For some reason, after the reset I can now change Link values back to custom settings via ODT (OTT Link still disabled) and the visual artifacts haven't returned.
06-26-2021 11:33 PM
Got the Desktop-App v30 in the release-channel yesterday... no words on changes / release-notes.
Also not on the official site: Oculus - Release-Notes - latest ist v29 back to may.
Works with firmware v29 on Quest 2... Air Link has to be activated in beta-section as before.
One new option (also in beta-section of the app) : OpenXR - runtime.
(wich should reset OpenXR back to Oculus if that changed in multi HMD environments)
06-30-2021 04:14 PM
PTC v31 release notes ?
07-02-2021 11:32 AM - edited 07-02-2021 11:34 AM
I noticed "dynamic bitrate offset" was added in ODT. I don't know other changes. 😛
I don't understand why they don't post release notes.
07-28-2021 09:20 AM - edited 07-28-2021 09:20 AM
Got an update of the Oculus-App from 30.0.0.36.502 to 31.1.0.67.507.
As "always" no word on what's changed... nor a communty thread für the freshly released firmware v31.
Oculus, what's up to you?
No community work anymore?
09-12-2021 03:48 PM
Recent changes to airplay and dynamic bitrate seems to have bricked some Rift S's into a loading loop. A loop that can be recreated by setting the bitrate to something unusable via oculus debug tool.
Simply turning on Airplay ended my three dot loading loop and brought me to a failed dash with passthrough.
I informed support of this issue with the recent updates and was told to not raise unneeded tickets.
I don't want to say that this bitrate change was done to purposefully destroy some Rift S's that had camera sensors that were known to be out of warranty. I however will say that they sure don't want any help fixing what they broke.
11-02-2021 04:17 AM
v35 now... where are release notes?
11-02-2021 03:19 PM
Why has there not been ANY posted updates on Oculus PC software.
PTC is on v35 and NO patch notes.
I've got a sinking feeling they are trying to kill pcvr.
12-20-2021 04:17 PM
v37 now!!!