These features and enhancements will become available starting the week of July 20, 2021.
Being someone who has had cats before, I can certainly see the advantage in your first scenario. Never meet a cat that wouldn't delight in tripping a human immersed in VR. Second scenario sounds real interesting. I'll wait to see what the future brings
I am interesting in something like this,
Couple that with the game overlays Kojack described... and wow.
Being able to interact with people who are present in a way where their digital selves and assets are merged with me and my real life assets is intriguing as *!$&**__!!
Or place the virtual chair overlapped with the couch, so the person sits on it with you.
Hopefully a push for AR style mixed reality could mean newer Quest headsets might have colour cameras with better quality images. Or at the very least keep the 4 current monochrome tracking cameras and add two front facing colour cameras at about 64mm IPD just for passthrough.
Then we could have something like this: (using a Zed Mini):
Thanks for the update notes; my Quest2 is updating to v31 as I type this.
However, since were on the topic of updates, will the PC Software release notes ever be posted ? The last PC release notes were for v28, and it's currently on PTC v31.
@ShocksVR I also got v31 on my Q2 earlier today. I think Air Link now works better, esp. using dynamic bitrates. I'm now using 200mbps dynamic, previously 120mbps fixed. I found I needed to opt into the v31ptc on my PC in order to see these benefits. I suppose the stable/final v31 PC version will be out soon. Everything else seems to work fine.
I kinda doubt that the PC app is going to get any separate Release Notes unless there are major changes/improvements for Rift headsets. Really has not been anything new Rift related for quite a few versions now. Oculus has already said that while the Rift will continue to be supported (eg. usual bug and security fixes) it is not likely to receive any additional features (eg. no hand tracking).
OK my Oculus PC app v31ptc updated today to v32ptc. There were no release notes for this anywhere. I did not see differences so I opted out of beta and this then resulted in v31 final/stable.
Nothing major to report with v31 which I now have on both my Q2 and PC. My only complaint is that PCVR at 120Hz refresh rate is still not performing as well for me as it did with v29. Even with my rtx3090 the graphics is both Oculus and SteamVR apps have a bit of stutter. Dropping down to 90Hz fixes this so that's what I'm now using. I've also found that while Dynamic bitrates (200mbps for me) are more stable than v30 I still seem to get more consistent results using 120mbps Fixed.
I really like Air Link with my Q2 but I gotta say I'm a bit disappointed with the drop in 120Hz PCVR performance. This was much better back in v29 for me. I hate to say this but Virtual Desktop at 120Hz performs much better/smoother now. Hopefully Oculus can get 120Hz PCVR with Air Link sorted out with future updates. It is of course still Experimental so I imagine it needs a few more tweaks before going final.
My Q2 got another small update a few hours ago. It went from v31.0 to v31.1 (same as my PC 31.1). I'm not sure what this update was supposed to address since, as usual there are no new/revised release notes. Anyway, everything seems to still work fine with Link, Air Link, and Virtual Desktop. Pretty sure it was just a Q2 software update because there wasn't any firmware flashing like there was when it initially went to v31.0.