11-02-2021 10:38 AM - edited 11-02-2021 02:31 PM
These features and enhancements will become available starting the week of November 1st, 2021.
11-02-2021 04:18 PM
I hope that v34 does not screw up the X Plane 11 shutdown again (need to use win10 task manager to kill it). This was fixed ages ago. I tried v34ptc a couple of weeks ago and this shutdown problem happened again. I reported it to Oculus support so maybe it will be fixed with v34 final (fingers crossed).
11-02-2021 04:19 PM
"it's even possible individual games can lag behind"
Very true. I bought Lone Echo 2 and the frame drops were awful, to the point I would get the egg timer every other minute. Completely unplayable. I spent hours trying to correct this as I thought it was my PC having issues, only to find out later that others were having the same issues. I tried to get a refund but was denied.
I will not be buying any other software until Windows 11 is fully supported. A warning that it wouldn't be supported (for the time being) would have been helpful
11-02-2021 06:10 PM
So that's why It took so long for my game to download. I'm sure you guys knew ahead of time about the OS update, now this expensive piece of tech just sits and waits.......This is one of the reason I left Facebook years ago, can't/won't keep up to date. Think I'm going a different setup next time.
11-02-2021 07:08 PM
If you upgraded to win11 from win10 you have up to 10 days to roll it back. After that you would need to do a clean reinstall. Just saying.
11-02-2021 09:05 PM
I'm a bit surprised... did receive a small v33 update at 28th Okt (no words on changes of course) and now I found this topic and suddenly there is v34 on my Q2 (the desktop app didn't find anything newer than v33, so I have to ba patient ;-). Glad, I looked to the forums, because at the official Oculus Release Notes page, there was no info about it... just now there is.
Anyway, v34 FW works well with v33 Desktop-App - without "secure pairing" feature of course 😉
Nothing else changed so far... except there is another home "Oculus Studio".
(maybe it was there before, but now I've noticed ist)
Good to see, that the development goes further after round about 1,5 months!
11-02-2021 09:21 PM - edited 11-04-2021 12:35 AM
OK, I just got V34 on my Q2 (still on v33 with Oculus PC app). Everything in Quest home works fine. Might be placebo but I think images and text look a little sharper. Also, scrolling seems a little smoother. I like that there now is a Browser button on the bottom dashboard. Kinda handy.
The only bug I've found so far with Link or Air Link is that if you use the double-tap to show your passthrough you get a very weird distant scaling, like thing are a long way away and squashed. Funny because using stationary if I move my headset to the boundary it goes into passthrough and everything look fine, but when I move further outside this it snaps back to the off-scale view like double-tap. The double-tap passthrough in the Quest home works fine.
Maybe the double-tap passthrough bug with Link and Air Link will be fixed when my PC app gets v34. Who knows?
Edit; tried opting into the latest PTC beta v35 and got the same results. I did not see any difference so I just opted out of the v35ptc and it too me back to v33. Not sure where PC app V34 is? Actually the PTC what's new panel says v34, lol!
Otherwise, everything seems to work fine for me so far. Cheers to Oculus, soon to be Meta, lol!
11-02-2021 09:42 PM
Where can I find a list of all voice commands?
11-02-2021 10:38 PM
Here is a solution. Launch the Oculus Debug Tool. Under the Service tab select Toggle console window visibility. The Oculus service will restart and the Console window will appear. When you go to use Link, AirLink or Virtual Desktop, make sure that the Console is the active window. Your stuttering will disappear as long as that window has focus.
i7 8700, 16GB, RTX 2080 TI, Rift CV1 | i5 4690K, 16GB, GTX 1660 TI, Rift CV1 | Quest | Quest 2
11-02-2021 10:41 PM
I've got v34 on my desktop, but not on my Quest or Quest 2! Go figure!
i7 8700, 16GB, RTX 2080 TI, Rift CV1 | i5 4690K, 16GB, GTX 1660 TI, Rift CV1 | Quest | Quest 2
11-02-2021 10:43 PM
Copying my previous response, so you get notified.
Here is a solution. Launch the Oculus Debug Tool. Under the Service tab select Toggle console window visibility. The Oculus service will restart and the Console window will appear. When you go to use Link, AirLink or Virtual Desktop, make sure that the Console is the active window. Your stuttering will disappear as long as that window has focus.
i7 8700, 16GB, RTX 2080 TI, Rift CV1 | i5 4690K, 16GB, GTX 1660 TI, Rift CV1 | Quest | Quest 2