UE4 is getting new Audio engine and it sounds pretty exciting, especially for VR. Are there any plans to support that directly in UE 4.16 or will Gear VR users be stuck with FMOD or do you plan to support both FMOD and new audio engine ?
Mostly concerned with ability to use 4.16 without any 3rd party audio engines for Gear VR and Rift and have HRTF / reverb / etc.