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[Gear VR] UE 4.15.1 + FMOD 1.09.03 + Oculus Audio SDK 1.1.3 = fail to build project

motorsep
Rising Star

Gear VR project fails to build when using UE 4.15.1 + FMOD 1.09.03 plugin + Oculus Audio SDK plugins 1.1.3

UE4 output log: http://pastebin.com/Fx06LZzW

I am also seeing this: http://pastebin.com/Encki7He (maybe not related to the failure to build, but really shouldn’t happen)

Not sure what causes the issue, but posted here too: http://www.fmod.org/questions/question/ue-4-15-1-fmod-1-09-03-oculus-audio-sdk-1-1-3-fail-to-build/

4 REPLIES 4

motorsep
Rising Star


With
regard to this specific report, we broke backward compatibility with FMOD with
1.1.3, you say you are on FMOD 1.9 which is compatible but my guess is your IE4
integration isn't updated and 1.8.x which won't load our plugin. 



So in other words, the ball is in Epic's court?

motorsep
Rising Star
I was testing this issue more and it seems like it happens with clean project with clean FMOD without ever introducing Oculus plugins.

motorsep
Rising Star


At this time we have no other data to share about FMOD issues. I'll let you know if that changes in the future.



Well, sounds like no upgrade from 4.14.3 for me 😕

Do you have any info for this https://forums.oculus.com/developer/discussion/50967/gear-vr-ue4-new-audio-engine-and-hrtf-sound#latest by chance ?

motorsep
Rising Star
Alright, I think I found the issue. FMOD requires Clang 3.8 and somehow I had Clang 3.6. After some dark rituals and a pinch of black magic I managed to get it to build without Oculus Audio SDK plugins. Next step is to try building the whole thing. I'll keep you posted.