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Issue: Major degradation of of audio quality with Oculus Spatializer AAX in ProTools

jaimage
Honored Guest
I'm working on a project (first time with VR) and using the Oculus Spatializer plug-in in Pro Tools to test the sounds. This is an example of what kind of difference I'm noticing when I activate the plug-in (first clip is with the plug-in bypassed, second one is engaged with tracker at 0 x/y/z coords and no distance attenuation engaged): https://dl.dropboxusercontent.com/u/74918610/oculus_protools_voicetest.wav

Is this normal? It seems to be a major difference in frequency content, compression, and overall quality. Using OS X 10.11.6 and Pro Tools 11.
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