06-25-2015 03:14 PM
02-05-2016 05:53 AM
02-05-2016 11:03 AM
"BrianHook" wrote:
Hey YBalrid,
The issue is mainly support. If it gets out there and a bunch of people start using it, we have to spend an inordinate amount of time supporting it. Unity/Wwise/FMOD are used by something like 90% of our developers, so that's where we'd like to spend our time.
We also tend to break it -- a lot. 😃 The C/C++ SDK is setup so that we can experiment and move quickly with new designs, and once we release to the development community at large we'll have to worry more about backwards compat at the native level (vs. the integration level) which only helps a few developers but slows down our team.
02-06-2016 04:25 PM