07-12-2017 11:55 AM
07-12-2017 12:38 PM
07-12-2017 01:13 PM
PeterStirling said:
The Oculus spatializer is integrated into UE4 codebase. This was implemented by Epic and works out of the box. It doesn't not expose all the features like reflections but it does give you HRTF spatialization. The Oculus audio team is planning improve the integration and expose the rest of the features in the near future but no firm date set for that yet.
07-12-2017 02:22 PM
10-27-2017 04:16 PM
10-30-2017 10:05 AM