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Would Oculus Audio SDK work for a HTC Vive build?

effots
Honored Guest
I am trying to figure out whether or not I should use the Oculus Audio SDK for a VR dev project I'm involved in. If I do, will there be issues when building the experience for HTC Vive? I thought it would work, my colleagues are sceptical. Googling it I get no straight answers but it seems there will be problems. Does anyone here know more about it?
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