02-01-2016 01:46 AM
02-02-2016 08:23 AM
02-02-2016 02:36 PM
02-03-2016 02:11 PM
... and in the Integrating the Oculus Spatializer section, where it mentions copying the code from OculusSpatializer.h - that goes in AkAudioDevice.cpp, at the bottom of FAkAudioDevice::EnsureInitialized() ...