Audio SDK Development
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Party chat while streaming

A friend and I were playing with with 2 different quest's and we're in a party chat. I decided to stream us playing on to Facebook through the oculus. Once I did while scrolling through the menu my Facebook friends could hear my friend but once we st...

cwhogue by Honored Guest
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Unable to get Oculus Spatializer Unity working, Help!

I keep getting the same error message and I'm unable to figure out why. I'm usine Unity 2017.3.of3 and SDK 1.22.EntryPointNotFoundException: OSP_Unity_AssignRayCastCallbackOculusSpatializerUnity.OnDestroy () (at Assets/OVR Main/OSPNative/scripts/Ocul...

Would Oculus Audio SDK work for a HTC Vive build?

I am trying to figure out whether or not I should use the Oculus Audio SDK for a VR dev project I'm involved in. If I do, will there be issues when building the experience for HTC Vive? I thought it would work, my colleagues are sceptical. Googling i...

effots by Honored Guest
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[UE4] Sound spatialization solutions for Quest/Go ?!

@NinjaGG The rumor has it that the native Oculus spatializer for UE4 is broken beyond belief and the fix is at the bottom of the priorities list.What should I use to have spatialized audio on Go / Quest when using UE 4.22.3 or upcoming 4.23 with Ocul...

motorsep by Rising Star
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Oculus Spatializer VST on OSX Catalina

Could you please sign the VST so that it works with GateKeeper on Catalina?2019-11-25 13:39:59.764 Error loading /Users/cerkut/Library/Audio/Plug-Ins/VST/OculusSpatializer.vst/Contents/MacOS/OculusSpatializer: dlopen(/Users/cerkut/Library/Audio/Plug-...

cerkut by Honored Guest
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FMOD low level API: spatializer doesn't work

Hi guys, I have spent last months with testing OSP in FMOD low-level API in c#. I can't use it from FMOD studio because I'm blind and it isn't usable for me. I traversed through many forums but I'm still struggling. Please help me.Problem description...

lightsome by Honored Guest
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Easy custom HRTF profile calibration?

Hi guys, this is probably already extensively covered, (I couldn't find anything in my search,) but instead of using 'average' HRTF profiles for spatial audio, couldn't one calibrate a specific profile by having a routine of using controllers to loca...

Rift S Audio Levels - Barely audiible

Hi All. Anyone found a solution or work around to the unusable audio playback volume on the Rift S? It's utterly atrocious. First time I have actually played something back through the GO pro VR player as a test, and a mastered mix is just audible. S...

Oculus Audio Profiler not working

I downloaded latest Oculus Audio Profiler for Windows 1.34.0 and it not launching.When I trying to start it I see the message:Data folder not found.There should be 'OculusAudioProfiler_Data'folder next to the executableOculusAudioProfiler_Data folder...

Shii by Protege
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Will there be diffraction and if yes, ETA or roadmap?

Hi. Really impressed by Oculus audio plugin for Unity. We need occlusion in our multiplayer VR game, I have tried Oculus audio SDK, Google Resonance and Steam audio. They have one thing in common, they cut off audio too aggressive. Steam audio has so...

Anonymous by Not applicable
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Audio SDK 1.25.0 Spatialization - silent output

I'm trying to use the OVR Audio C/C++ native SDK 1.25.0 with my Oculus Go app. The output buffer of ovrAudio_SpatializeMonoSourceInterleaved is always 0.00 (silence). Is this known to be working? Am I missing something in setup?Here's a sample of my ...

Anonymous by Not applicable
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Can't use on Android with C

The static library distribution provided in the SDK cannot be used from C because for some reason it's using exceptions and all the C++ "goodies" like chrono and strings.For a systems library, this is very disappointing, you don't do this in vrapi wh...

Anonymous by Not applicable
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Phasing sound while using the spatializer

Hey all,Been developing a game on UE4, using the oculus spatializer through FMOD. when I turn my head I get odd phasing sounds which makes me think that something is wrong with the way that it is set. I followed every step of the tutorials but the so...

Audio Propagation in Unreal Engine 4

Hey there, Been using the oculus audio spatializer and the reverb on my UE4 Game (Through FMOD Studio)- yet it seems there are no controls for audio propagation. Is this feature only available on Unity? if not, I'd love to know how to set the paramet...

Frequency Response data curve?

Hello Oculus Audio team,Can you provide me with a Frequency Response data curve (or at least an image)?My musical project use Unreal Engine and I need change the mixing depending of the hardware used.Thank you, best,Ol

OVRLipSync.dll 32 bit Windows/UWP support?

Is there a way you could provide a 32 bit Lip Sync DLL? I have an app that uses LipSync and I'd like to try running it on the HoloLens, but the HoloLens only suppots x86 UWP apps. I was able to build a 64 bit UWP app using the DLL, so i think it will...

shaddadjr by Honored Guest
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iOS Spatializer Support via Unity

I can't find a Spatializer solution that is comparable to the Oculus Audio Spatializer package, in terms of flexibility or sound quality, that can ship on iOS via Unity. Is there any hope that Oculus might make iOS plug-ins available? Since Google Re...

Lipsync Blendshapes

Hello,I am following along with the documentation of the Oculus Lipsync blendshapes. It seems to refer to a lips prefab which no longer exists. In any event I looked at the robot and female that are packaged with the SDK and I can't find the skinned ...

shaddadjr by Honored Guest
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Audio Spatializer Crash

I'm using Oculus Spatializer Native 1.36.0 along with Unity to develop an Android App. The App crashed when I called ovrAudio_DestroyContext on Android 8.0 or higher.The backtrace shows "invalid pthread_t passed to libc". I believe the problem is in ...

Oculus Lip Sync not working with Android

sample can not working in android phone.logcat message..unity version : 2018.3.0f2ovr_audio_lipsync_unity_1.36.0 => can not workovr_audio_lipsync_unity_1.30.0 => can not work ---------------------------------------------------------------------------...

aceight by Honored Guest
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Plugin OVRLipSync failed to load ...

Hi, I´m trying to get the OVRLipSync plugin to work in Unreal Engine 4.20.03 but I´m always getting the same error message. I´ve installed the plugin as described in the documentation, inside of the plugins folder. I even tried to use different locat...

Spatializer in c#

Hi all! at first I have to appologize that I'm still quite inexperienced. I am a blind student of Applied informatics and I'm just starting development of a c# audiogame for the blind as my bachelory project. For obvious reasons I can't use any game ...

lightsome by Honored Guest
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