This is only happening with the camera I am using for VR. I have tried many settings with the camera to no avail. It does not happen on my coworker's machine. It happens to me using expressive avatars or not. It happens when I have hair or not. In the Unity Scene everything looks normal.
This does indeed look like an alpha sorting issue as ieopc pointed out. The fact that its only happening with your camera view is a bit odd. Do you have any post effects, additional components on the camera game object or modifications made to the camera component?