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Avatars on mac not working

chris.maresca
Explorer

I'm on macOS 11.3.1 and Unity version 2020.3.29. I set up the Oculus Avatar SDK exactly as described in https://developer.oculus.com/documentation/unity/unity-gs-overview/.

 

However, I'm unable to even get the local avatars to show up. Everything else renders, audio, environments, scenes, and hand skeletons. For example, when I utilize the CustomHandPoseExample scene, no avatars show up in the editor, in play mode, or in build mode. I keep getting these DllNotFoundException errors as evident in the screenshot below. I have redone the initial configuration 5 times now.

 

Screen Shot 2022-03-08 at 1.23.57 PM.png

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