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Avatars on mac not working

Level 3

I'm on macOS 11.3.1 and Unity version 2020.3.29. I set up the Oculus Avatar SDK exactly as described in


However, I'm unable to even get the local avatars to show up. Everything else renders, audio, environments, scenes, and hand skeletons. For example, when I utilize the CustomHandPoseExample scene, no avatars show up in the editor, in play mode, or in build mode. I keep getting these DllNotFoundException errors as evident in the screenshot below. I have redone the initial configuration 5 times now.


Screen Shot 2022-03-08 at 1.23.57 PM.png