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Custom Hand Poses on Go

irgendsoetwas
Honored Guest
Hey guys,
so I've been trying to get the avatar showing custom hand poses as described in the documentation: https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unity/#custom-touch...
I can follow the whole tutorial but when I created the custom pose as a prefab, added it to the OvrAvatar component and compiled it on to the Go, no change is seen.
Am I missing a step or does those hand poses only work on Rift models?
Thanks in advance!
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