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Easy fix for Avatar height on OculusGO / GearVR

treeviewstudios
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Well, many will find this bug that the avatar keeps floating above normal level or below, so what i did was:

1)Override OVRAvatarDriver
2)Go where the HeadPos is set 
3)Add or Substract a number to the headPos variable in CalculateCurrentPose()

code: https://pastebin.com/H31N9zvi

I did this with Photon PUN + Avatar SDK + VRTK. 
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