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Question about the lip-sync for the new expressive avatar

ericwang0701
Explorer
Hi,
I have followed the developer guide for the new expressive avatar update and every thing works well except the lip-sync feature.
In this document, it only mentioned that the expressive avatar utilized the OVRLipsync to enable realistic lip-syncing. However, it didn't mention how we actually make it work for the expressive avatar (e.g. what prefab or scripts that we should looked at and attach on the avatar)

Any help or suggestion would be really appreciated.

Best Regards,
Eric Wang


21 REPLIES 21

legolasshegolas
Honored Guest


@stevehinan Thank you for the reply!
Okay so what was causing the trouble was the OculusGo's microphone not working... >.> Restarted the headset and lipsync is working. 

Still, the avatar disappears after a few seconds. What causes this is Texture Compression set to ASTC in Build Settings. Setting it to anything else makes the avatar's head to lose all motion. Doesn't disappear though.

Also, how can I get the avatar lipsync to work with an audio file rather than live input from the microphone?


@GigaSora
Do you have any idea about these issues I'm having? Any help would be appreciated!

GigaSora
Expert Protege
@legolasshegolas
I do not. Sorry broski. Hopefully, you figured it out though.