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UE4.25 - Sample Project - AvatarSamples.uproject - Build Error: lOVRLipSyncShim

andrewtek
Expert Protege
Hi All,

I am trying to build the sample project AvatarSamples.uproject. I am using Unreal Engine 4.25, built from Oculus' GitHub repository: https://github.com/Oculus-VR/UnrealEngine.

The error I am seeing when building is: 
LogPlayLevel:     [598/599] AvatarSamples-armv7.so
LogPlayLevel: Error:     ld.lld: error: unable to find library -lOVRLipSyncShim
LogPlayLevel: Error:     clang++: error: linker command failed with exit code 1 (use -v to see invocation)
I was looking for documentation for this sample project, but this particular sample is not even mentioned:
https://developer.oculus.com/documentation/unreal/unreal-samples/

Any help would be greatly appreciated! Thanks!
6 REPLIES 6

lee17
Protege
Oculus, please fix 4.25 avatar and lipsync

motorsep
Rising Star
It's a known bug, but yeah, I'd love them to fix it asap.

andrewtek
Expert Protege
Hi Motorsep! Long time no chat. Do you know of a way I can build the avatar sample project without the lipsync shim? Thanks!

motorsep
Rising Star
I have no idea, sorry. I don't use Avatars.

en-austin
Protege
Hi,
Haven't tried this myself, but from your posted error it looks like you're trying to build the older 32-bit Android executable (armv7).
It doesn't look like AvatarSamples is configured to build Android as-is, have you tried unchecking armv7 and checking just arm64 under the Android build settings?

andrewtek
Expert Protege
Thanks en-austin. I looked at https://developer.oculus.com/blog/oculus-developer-release-notes-v17/ and saw this:
Oculus Lipsync version 1.43 is not compatible with Unreal Engine 4.25. To use Lipsync, you must use an older version of Unreal Engine.

My guess is that Oculus is working on it and we will see an update before too long.