Avatars / Social SDK Development
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Avatar and 3D model in Unity

I'm trying to add 3D model from OBJ file to Unity. I've looked at grabable example from Sample Framework with custom distance grab hands and would like to grab my 3D models with the Avatar hands. Is there any example how to interact between Avatar ha...

Synchronize Grabbed Object Over Network

HiI am working on a social VR project where I need to synchronize grabbed object. I don't have enough time to write custom code which converts grabbed object transform into bytes and sends it over network to synchronize it. Kindly give reference for ...

Vibhu_ by Honored Guest
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Avatar SDK - How to Invite friends

EDIT: I changed the request since i solved the previous one.I'm now basically trying to figure out how to invite friends. Pressing X will put me in the Oculus Home menu but clicking on friends do nothing. There's something am i missing?By default eve...

Welby by Adventurer
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  • 14 replies
  • 1 kudos

OvrAvatar materials missing?

I have wanted to see my custom avatar in my game since day one... Instead, whenever I turn on the ShowThirdPerson boolean I either see the default blue character or nothing at all but in both cases I get 999+ NullFerenceException errors and it turns ...

Custom Avatar Example for Unity

Does anyone know why this example does NOT work with the latest Oculus Unity Integration packages ?https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-sdk-unity/#avatars-sdk-unityThe instruction is not accurate for the latest...

How Can I Implement Doppelganger Avatars?

Hello everyone,In the program I'm working on, I want the player to be present inside their avatar in first person as well as able to see and interact with a smaller version of themselves in the third person. In general, I have this working (based on ...

Aeon by Honored Guest
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  • 1 replies
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OVR Shader Failed To Open

Hi everyone, I seem to be getting the same shader error every time run the scene. I'm using the latest version of Unity, and the latest Oculus Utilities, Platform, and OVR Avatar. I've tried redownloading the packages and reinstalling them. Any advic...

tkanelli by Honored Guest
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Avatar showing up in only one eye

I'm building a game in Unity using Unity v2018.1.0f2, Oculus Utilities v1.25.2, OVRPlugin v1.25.0, SDK v1.25.0. I've imported the latest version (1.25) of the Oculus Avatar sdk. For some reason, when I run the game, I see the default avatar, but it o...

Kdragos by Protege
  • 715 Views
  • 1 replies
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OVRGrabber and handling doors (Unity)

Hi,I'm quite new to the world of game development and C#. I've recently started out and use the Oculus SDK exclusively (without the use of SteamVR/VRTK/NewtonVR).I'm trying to create a door, which I can open and pivot by the door handle (where you ca...

nr100 by Honored Guest
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Peer to peer set active

I’m wondering if anyone knows how to send the active state of a game object over the peer to peer networking. I read through the peer to peer docs and didn’t quite understand how I would send the active state of an object and receive it from another ...

Anonymous by Not applicable
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  • 1 replies
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AvatarShaderError

I have come across the following error in the console rendering my avatar shaders pink Here is the error: 'OvrAvatar/AvatarSurfaceShaderSelfOccluding': failed to open source file: 'Assets/Oculus/Content/Materials/AvatarMaterialStateShader.cginc' at l...

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