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enhance oculus go resolution in game, distance and jaggies

julian_miguel_7
Explorer
i want to know how can change the resolution of my game in oculus go, to play my game on unity i just build and run the game on my pc and it loads on the oculus go, i just want to know if its possible to increase the resolution and detail of the game, its looks a bit jaggy, and the distance rendering is a bit low, thanks.
2 REPLIES 2

PAalto
Expert Protege
In Gear VR I am using
UnityEngine.XR.XRSettings.eyeTextureResolutionScale = 1.4f;
to set the resolution to 1440x1440 per eye. I would assume this works also for Oculus Go? I am not sure what you mean by "distance rendering is a bit low".. You can set the Clipping Plane / Far for the camera, and be sure to use mipmaps for the textures on far objects.

Oh, I only just realized you posted this in 360-Capture-SDK Development, so apologies if everything I mentioned above is irrelevant.
Working on LineWars VR: http://linewars.patrickaalto.com/LWVR.html

julian_miguel_7
Explorer
no its ok, it was my mistake, thanks for your answer, i didnt know it was in that category