Osso VR is the leading Virtual Reality Surgical Training & Assessment Platform with a mission to improve patient outcomes, increase the adoption of higher-value medical technologies and democratize global access to the latest surgical techniques.
We are adding to our fully remote team to meet the needs of our growing customer base and have an opening for a Senior VR Gameplay Programmer.
We are looking for someone with extensive gameplay programming experience to work on creating new (and improving existing) reusable VR interactions for use in surgical training. This includes simulating interactions with bones such as drilling, sawing and hammering; soft tissue interactions such as making incisions; manipulating limbs and joints; interacting with surgical robots; manipulating C-arms; assembling complex medical instruments and operating medical equipment with screen based UIs and physical switches and buttons.
Our goal is to make these types of VR interaction feel natural and represent key features of reality in a way that allows for effective learning and skill transfer. This includes simulating precision skills and allowing for success or failure in a way that contributes to learning objectives. These interactions should also be built to be easily reusable to add to our existing library of interactions and used across many pieces of content.
You will work closely with our team of medical illustrators and subject matter experts to ensure that these interactions accurately represent the real surgical techniques and effectively teach essential surgical knowledge. You will also collaborate with our content creators to develop tooling and workflows to allow them to easily reuse interactions without programmer support; and with our art specialists to ensure that the interactions reach the visual fidelity bar we are aiming for while reaching performance goals on target hardware, including the Oculus Quest.
5+ years professional game development experience, primarily in a gameplay programming role.
Familiarity with C#.
Able to take on complex tasks with high level requirements and flesh out the details to deliver production ready systems.
Comfortable working on a fully remote team.
Able to spend significant time in VR headsets without discomfort.
Willingness to review sometimes graphics surgical videos when researching a surgical technique.
Unity 3D development.
Oculus Quest development.
Android 3D game development.