04-13-2014 02:18 PM
Focus for reflection :
- short term / long term solutions
- communication toward public and institutions, how to make people aware of the possibility of VR beyond our little circle of enthusiasts?
- making good use of the idea already developed toward the gaming industry (progressive rotation to avoid VR sickness,...)
- what Oculus VR and other VR actors have in mind outside gaming industry?
04-13-2014 02:19 PM
04-13-2014 03:24 PM
- communication toward public and institutions, how to make people aware of the possibility of VR beyond our little circle of enthusiasts?