04-25-2025 07:08 AM - edited 05-01-2025 05:17 PM
Just getting started with texture baking? In this video you will learn workflows to create individual materials and then make them into one texture map using Blender. See how to import this asset into the Horizon Worlds desktop editor, and tweak its appearance to match your vision.
Learn practical techniques and methods to create assets that follow specific color palettes while optimizing vertex counts.
05-02-2025 03:56 AM
This was such a wonderful and complete tutorial, thank you for putting this together
05-16-2025 03:55 PM
Thank you for the feedback! this means a lot! 😍