06-11-2016 04:00 PM
Solved! Go to Solution.
06-12-2016 03:47 AM
06-12-2016 03:47 AM
06-12-2016 08:32 AM
06-12-2016 09:36 AM
11-06-2016 12:15 AM
12-13-2016 01:02 PM
Bodie_CZ said:
1 - Placement of sensor.
2 - This is where my head is when I play.
Hello, I have the same problem and its getting really annoying. I have sensor placed above my head slightly to right side pointing directly to oculus headset, no more than 1 meter away no physical obstructions in line of sight. Both headset and sensor are plugged in USB 3 ports with newly downloaded drivers. PC is high end with i7 6core, 32 gigs of RAM and GTX 1080. I tried multiple USB ports for both headset (all 3.0) and sensor and I am still facing TWO MAJOR ISSUES. 1 - tracking jumps from one place to another. Even few meters away. When I try to calibrate sensor itself (as visualized) it constantly jumps to places it certainly physically isn't. I tried dark room, light room. Nothing helps. Also - headset audio (built-in headphones) stop working after few minutes. Audio just stops playing and headset goes silent. My PC SHOULD BE fully VR Ready and even has VR Ready sticker placed on its case. Other than that I like VR and looks amazing. These blocking issues simply prevents me from getting what I paid for. Any help with that?
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