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About this Category: Creator Discussion

About this Category: Creator Questions & Discussions Have a question while building? Need advice on a complex system or are you stuck mid-script? This is your best space to ask, collaborate, and problem solve with not only fellow creators, but Meta e...

Example Scripts

https://developers.meta.com/horizon-worlds/learn/documentation/typescript/api-references-and-examples/example-scripts-libraryThe other day I took way too long trying to get these 2 example snippets to work 1. Teleport a Player snippet, I couldn't get...

Drewls by Member
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  • 4 replies
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Resolved! Custom UI unfocus

Is there any way to unfocus a Custom UI using a script so the player does not have to do it themselves? I have a series of UI interactions and after they are over, I want to return the player to the main environment.

Importing Glass models and tetures.

Hello Friends, I'm looking for a way to import glass models and textures. I've tried several variations of importing models/textures. From 1% opacity colours, alpha only pngs, etc. Models come in clean, textures always come in black. No other problem...

Resolved! Is there a way to auto-grab items?

I want to make a player automatically grab an object when they bump into it instead of having to press the hold/grab button. Is there a way to do this? I don't see any method that would allow me to place an object in an avatar's hand.

flarb by Partner
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  • 4 replies
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Resolved! How to import metallic or chrome

Hi! I'm trying to learn how to upload a model with a metallic, shiny look. I've read the file naming guidelines, but unfortunately, after several attempts, I still can't get it to work. I must be doing something wrong. I'm exporting from Adobe Substa...

Gen AI - Mesh and Texture Generation

Hi All,I am posting in relation to these articles put out by the Horizon development team:https://developers.meta.com/horizon/blog/build-faster-smarter-genai-tools-meta-horizon-worlds-mesh-genhttps://developers.meta.com/horizon-worlds/learn/documenta...

Engaging Your Players

Hello all! Engaging your players is crucial to creating a successful world. We want to explore the various ways you keep your players invested and interested in your creations. What mechanics or features do you use to engage your players? Share your ...

kaceymon by Meta Employee
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  • 0 replies
  • 1 kudos

Published world different from Editor

My published world looks very different from how it appears in the editor.Has anyone else experienced this issue? Here are the differences I noticed:The lighting is extremely bright, and I lose important environment effects like pink smoke and the da...

dello32_0-1744551828342.png dello32_1-1744551889496.png
dello32 by Member
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Resolved! Sublevels

I have a world where a team with one designated captain get in a starship and travel to a star station. They can choose one of multiple star stations each at a different star.I have coded one star station and it takes up about 2.5 Gb. Now most of the...

Resolved! Force aim animation

Hi everyone, I'm trying (unsuccessfully so far) to force the aiming animation. I noticed that when you equip a weapon with the gun pose set, the animation plays for about 2 seconds (the player extends their forearm). I'd like to keep that animation a...

Collision detection not registering..

Why are collision events so bad at registering.. can I change it to continous detection like in unity? Getting sick of Having to use triggers on things I could do with simple collision.This is not just happening on fast moving object I can have a per...

Resolved! Differentiating NPC and Player

Hi all,I having a little issue with differentiating player and NPC.Side note: I have the NPC gizmo in the editor and enabled avatar ai_agent. I named my NPC "NameNPC"I have this script that was referenced from "Intro to desktop Editor and Typescript"...

script.PNG editor.PNG