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03-01-2019 12:03 PM
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03-01-2019 12:04 PM
Question for Unreal.
How to access the Oculus avatar hand in c++ to parent/attach a collider to a finger joint.
03-01-2019 12:09 PM
Unreal Engine :User Rooms and Matchmaking
Server :Open level listen --->create session( session setting:num plublic connection =4 ;should Advertise = true)---->create session with "Name"
Client: Join Friend Session "Name". From documentation about Unreal Rooms and Matchmaking with Unreal Sessions this is called User Rooms.
Question : Is Matchmaking more optimized than User Rooms .
03-01-2019 12:09 PM
03-01-2019 12:15 PM
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