‎05-19-2025 10:45 AM - edited ‎05-19-2025 10:45 AM
đź’˛MHCP Town Hall: Bonus Update Monday, May 19th 11:30 AM PT
Today, we will be announcing the launch of a few updates to the bonus program and give you a sneak peek of more changes coming soon. These upcoming changes come from the feedback we’ve heard directly from you and include:
- More achievable ways to start earning
- Greater clarity around eligibility and earnings
- Simplicity and easier to understand paths to success
đź’»Build-Along: Code Smarter, Not Harder with Your AI Assistant Tuesday, May 20th, 11:00 AM PT
Host: @SeeingBlue
Ready to code faster with an AI assistant? Learn how to set up VSCode with CoPilot and use integrations like chat, edits, and agent mode effectively. Also learn to integrate TypeScript GenAI in the Worlds desktop editor for specific tasks. @SeeingBlue will share best practices for getting helpful code suggestions, spot when it’s “hallucinating” (giving incorrect info), and effectively correct its mistakes for reliable results.
📊Workshop: Trace it! World Performance Optimization Wednesday May 21st 11:00 AM PT
Host: @PigeonNo12
Is your world lagging, acting unstable, or just not as smooth of an experience as you want? Learn to use built-in tracing and performance metrics tools to diagnose your world, measure the impact of assets, and make changes to increase stability and frame rate. Find the most costly elements of your world to minimize or eliminate your crash rates.
- See Performance metrics available in MR and Mobile
- Conduct a world content trace to determine an assets’ memory cost
- Demystify the powerful Perfetto trace tool
- Learn how to exclude world bugs from platform bugs when filing issues
🎒Build-Along: Gear Up! Building Player Holstering Systems Thursday, May 22nd, 11:00 AM PT
Host: @Tellous
Gear up and build a better inventory! Create a versatile holstering system that offers a simple, intuitive way to store lots of grabbable items. @Tellous will lead this build-along, showing you how to improve player onboarding on MR and mobile by:
- Preparing entities for holstering using programmatic attachment
- Implementing holstering UI including buttons and paginated hotbars
- Integrating holstering events for seamless interaction
Each session is open to creators of all skill levels, so join us on Zoom, bring a question, and learn something new to apply to your development workflows.