03-03-2025 06:02 AM - edited 03-04-2025 10:44 AM
Weekly Creator Challenge #2 - 3D Model Import: My First Import
This week, we're exploring the essentials of game asset integration. You'll learn how to import a 3D model into the game engine and set it up in your world. This challenge is perfect for creators taking their first steps into working with external 3D assets.
Questions or stuck? You're in the right place! I, SpaceGlitterUnicorn, will be actively monitoring this thread during the challenge period to help you succeed. Share your questions here to get support from me and fellow creators.
Want to ask your questions live? I will also be hosting Importing 3D Assets on Tuesday, 3/4/2025 at 12 PM PST. Register Here
Duration: Monday 3/3/2025 - Friday 3/7/2025
Mentor: SpaceGlitterUnicorn
Reward: Challenge Champion Badge 🏆
NEW Reward: Challenge Trifecta badge 🏆🏆🏆after completing three challenges
Estimated time commitment: 10 minutes
Challenge Steps:
Skills You’ll Develop:
What You’ll Need:
Good luck on your first 3D import! This skill will be foundational as you continue your creator journey.
P.S. Want more of a challenge? Try out the intermediate-level challenge here: Weekly Creator Challenge #2 - Meta Community Forums - 1299606
Import Document: https://docs.google.com/document/d/1TIQ8p7CRjwcRDCRKFQACo6dSnZXWNGUdwVsWdDGXPhY/edit?usp=sharing
Battle Axe download here:
03-03-2025 01:35 PM - edited 03-03-2025 01:37 PM
03-03-2025 08:39 PM
https://horizon.meta.com/world/10115272679389933
Not sure why the BattleAxe object looks like that after importing multiple times; I followed the simple instructions. I turned off the green static light everywhere in this environment and still no change. Apparently you have to load a different world to leave the existing version of the world before coming back to see changes in a new published version (there should be a better way than that - to terminate the existing session); was wondering why I don't see the axe - because still loading the previous session of the world in the exact position my avatar was before. There doesn't seem to be a way to pose in browser or mobile view. Do these modes not show the username tag above the head?
03-03-2025 08:46 PM
Are you talking about the glow? That's part of the texture itself! it can be changed in the UVs, if you watch the video here Meta Developers at time stamp 44:52 I explain how to UV and recolor the asset! Let me know if you have any trouble.
03-04-2025 03:49 AM
I can download the 2 textures, but the mesh isn't downloading when I click on it (and it doesn't have a preview size below it like the others do). Any ideas as to what I can do about that?
03-04-2025 06:41 AM - edited 03-04-2025 10:45 AM
so sorry for that, not sure why that happened. Try this Link!: https://communityforums.atmeta.com/hucou38897/attachments/hucou38897/Events_Competitions/45/5/Battle...
03-04-2025 10:25 AM
Feel free to take a peak.
For some reason I'm not able to upload the img (weird error).
03-04-2025 10:33 AM
What's the file type of the image / the error you are getting?
03-04-2025 10:33 AM
Weird, it gives me:
type Status Report
Description http.404
...when I click that link.
03-04-2025 10:36 AM
It's a .png, on my desktop. DragnDrop/file select both return a simple 'upload failed' msg.