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Looking for advice on development technologies for VR

Honored Guest
I’m looking for advice based on your experiences with different VR technologies.
I understand that Unity is predominant for game development, but I’m curious on what technologies are in use for development of non-game apps.
I’m coming at this from mobile development with an understanding that a dev can build an app for android using Java/Kotlin etc to build up their app system from there. They also have the option of developing using Unity which will abstract development away from the Java/Kotlin side of things.
Is this similar for VR development or am I completely off the mark here?

Honored Guest

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