I'll just throw a few questions here regarding cross-platform development...
1) Does cross-platform also includes PSVR? 2) Will other Oculus services like the Platform SDK also go cross-platform? 3) In Unity, the Avatar SDK forces you to use the OVR Camera Rig (in 1.27 at least...) which doesn't compute with cross-platform does it?
I would like to use the Avatars and the Platform Leaderboards for my current project but like most indies I can't afford to cut myself from Vive and PSVR users so I need to make decisions ASAP regarding which services I'm going to use.