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Resolved! Animating Quill Brush Strokes like Dear Angelica

I'm interested in how to make a VR short similar to "Dear Angelica." DA was done in Quill (and it sounds like Quill was created for it originally), but that's about all I know about the process. I'm still unfamiliar with Quill, but I didn't see a way...

Can't Verify Oculus Developer Account

Hello! I can't seem to verify my account to become a developer. I have tried adding an authenticator (which adds successfully) and adding a phone number (verification text never comes through, tried on Chrome and Edge). Either way when I attempt to a...

Loki_05 by Honored Guest
  • 354 Views
  • 2 replies
  • 1 kudos

Resolved! Release Channel (Production (App Lab)) does not exist

I tried to upload a new build for my app through the Meta Quest Devloper Hub. All the previous versions are in Release Channel Production (App Lab), but when I select this during the upload and then submit, I get the error message that this channel d...

jboss by Protege
  • 1472 Views
  • 2 replies
  • 1 kudos

Cast Android phone into Meta Quest 3 VR

I want to fly my drone with Meta Quest 3! Casting my phone "into" MQ3 screen would allow me to see the drone camera and at the same time allow me to see the drone with passthrough. FYI, this can be done with Apple VP. It would also be cool just to us...

Is there a way to access the photos taken on oculus

I am currently working on the very first implementation for my research project. I want to sync my photos taken on oculus to the cloud and access those photos through python on my PC. I am assuming that the syncing part is taken care of automatically...

Badends by Honored Guest
  • 95 Views
  • 0 replies
  • 0 kudos

Meta Avatars: how to feed custom input?

Hi, I'm prototyping with the new Meta Avatars system and am using the SampleAvatarEntity script to instantiate fake avatars. I'd like to replay head pose, controller states, and/or hand states (positions) in order to drive these avatars from pre-reco...

Anonymous by Not applicable
  • 5332 Views
  • 14 replies
  • 0 kudos

Which VR headset has the highest FoV?

When I got my first VR headset, it was the meta quest 2, and having pretty much no experience with VR, I expected the FoV to be as big as the human eye's FoV. When I put the headset on, I felt a huge disappointment, as I looked at a screen with black...

mannap36 by Honored Guest
  • 136 Views
  • 1 replies
  • 0 kudos

Which VR headset has the highest FoV?

When I got my first VR headset, it was the meta quest 2, and having pretty much no experience with VR, I expected the FoV to be as big as the human eye's FoV. When I put the headset on, I felt a huge disappointment, as I looked at a screen with black...

jimbey2 by Honored Guest
  • 143 Views
  • 0 replies
  • 0 kudos

Help with motion sickness in VR application

Hello. I am creating a VR application that simulates a visual search task. People are required to "walk along" a linear path. The "walking" is simulated, rather than real walking. Meaning that the person is sitting down and only moves forward along t...

Meta Quest Presence Platform Hackathon 2024

This was a lot of fun last year. This time around there's more of an MR focus (submissions need to have at least one MR capability, like Passthrough, Spatial Anchors, Scene, Mesh, Depth) as well as one Presence SDK feature (Interaction SDK, Movement ...

Cannot access 2FA

Hi. I recently had to reset my phone and lost my access to my Authenticator app which could generate codes to log into Meta. Now when I try to log in at auth.meta.com I am asked to input the code from my authenticator app. which I no longer have.I ur...

Native alternate locomotion solutions

I would love if at the native Operating System level, if the Meta Quest could support alternate locomotion solutions. Take the Kat Walk C2 (which yes, I do have one), if it could network directly to it via their Kat Nexus, you could then go controlle...

Arlen_K by Protege
  • 236 Views
  • 0 replies
  • 0 kudos

Unable to render Meta Avatars SDK v24.0

I have updated Meta Avatars SDK to v24.0. I did change to the new AvatarSdkManagerMeta prefab containing the the new MetaAvatarShaderManager. The MetaAvatarShaderManager references the two MetaShaderConfiguration.asset and MetaShaderConfigurationVert...

Resolved! Quest 3 ADB permissions

Hello!I recently upgraded from Quest 2 to Quest 3.But my MQDH Custom Buttons to grab logs & bugreport don't work anymore.I don't seem to have any permissions on the headset via `adb`I can see the device with `adb devices`;I can shell into the device ...

Resolved! Timeout resolving device scoped access token

Me and Our Team has some problem about account.It's very similar to this case : https://communityforums.atmeta.com/t5/Get-Help/Timeout-when-resolving-device-scoped-access-token/m-p/1034267I developing with Meta Quest2 and I use recent OSThese are the...

Privacy policy review DUC

I logged onto the Meta Developer Website And went to my game and it gave me this Requirement and I cant find a Fix. Action RequiredAssessment StatusComplete important compliance item for your app.Upcoming enforcementAn upcoming enforcement is not yet...

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