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Cannot access scene model entities on UE5.2

BreakMaker
Explorer

Hi there,

I cannot access the scene model which I previously captured using Scene Capture. For my test, I have added the table of my PC workstation.

Following the documentation I have added an OculusXRScene actor and configured it.

This has definitely worked, as I can see the box shape representing the table when I hit "play in VR". Also, I can see the SceneMesh which I recorded with the depth scanner on the Quest3.

When I call GetActorsBySemanticLabel and specify "TABLE" as per the semantic label list on the documentation page, I get zero actors.

I am wondering if this is because I use link (for fast testing) but it would surprise me since I can access the scene mesh. 

Thanks for any hint!!

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