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Considering a more Open License for Meta Quest Hardware Art

slachz
Explorer

Hello team,

I would like to suggest a better, slightly more permissive license considering the hardware arts, especially the 3D assets, found at https://developers.meta.com/horizon/downloads/package/oculus-controller-art/ .

Currently, the Art Attribution License 1.0 allows the assets to be used within a VR game, but restricts redistribution in formats such as GLTF/GLB. As an open-source project, this limitation makes it difficult to share and use the assets within a project, especially in the converted formats that are necessary for efficient integration compared to the legacy FBX files .

As these assets are great for both samples projects and in-experience tutorials, a more permissive license would help spread knowledge and adoption.

Thank you!

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