03-15-2023 03:45 AM
So I made a VR animation in Quill.
I exported it as an alembic file.
Imported it in Unity through an alembic import package.
Made a timeline and if I hit play I can see the animation playing and behaving as I would expect (I can also see it with my VR Quest 2 plugged into my Pc).
The problem is when I tried to export the .apk form Unity. I just cannot see that file at all.. all the other files that I made from Blender are working, but that alembic one from Quill is not there. Why?
Why does it work on unity, on my pc, but doesn't when I export it as an .apk and install it on my Quest 2?
03-22-2024 08:48 PM
Good question, have you found and answer yet? I'd like to be able to take the imm files from Quill and make an APK too.
02-21-2025 11:16 AM
From what I learned, Vulkan isn't supported so you have to use OpenGL. And make sure the IMM files are in streaming assets, I believe.